This is the complete list of members for
Vertex, including all inherited members.
| add(Vec &v) | Vec | |
| angle(Vec &v) | Vec | |
| clear(void) | Vec | |
| cross(Vec &v1, Vec &v2) | Vec | |
| div(float v) | Vec | |
| dot(Vec &v) | Vec | |
| getWinkelX(void) | Vec | |
| getWinkelY(void) | Vec | |
| getZ(Vec &a, Vec &b, float z) | Vec | |
| grad2rad(float grad) | Vec | [static] |
| length(void) | Vec | |
| m_u | Vertex | |
| m_v | Vertex | |
| m_x | Vec | |
| m_y | Vec | |
| m_z | Vec | |
| mul(Vec &v) | Vec | |
| mul(float d) | Vec | |
| negative(void) | Vec | |
| normalize(void) | Vec | |
| PI | Vec | [static] |
| rad2grad(float rad) | Vec | [static] |
| rotateX(float w) | Vec | |
| rotateY(float w) | Vec | |
| set(Vertex &vertex) | Vertex | |
| set(Vec &vec) | Vertex | [inline] |
| set(float x, float y, float z, float u, float v) | Vertex | |
| Vec::set(float x, float y, float z) | Vec | |
| setUV(float u, float v) | Vertex | |
| sub(Vec &v) | Vec | |
| sub(Vec &v1, Vec &v2) | Vec | |
| transform(Matrix &mat) | Vec | |
| Vec() | Vec | |
| Vec(Vec &v) | Vec | |
| Vec(int x, int y, int z) | Vec | |
| Vec(float x, float y, float z) | Vec | |
| Vertex() | Vertex | |
| ~Vec() | Vec | [virtual] |
| ~Vertex() | Vertex | [virtual] |