This is the complete list of members for
Vertex, including all inherited members.
add(Vec &v) | Vec | |
angle(Vec &v) | Vec | |
clear(void) | Vec | |
cross(Vec &v1, Vec &v2) | Vec | |
div(float v) | Vec | |
dot(Vec &v) | Vec | |
getWinkelX(void) | Vec | |
getWinkelY(void) | Vec | |
getZ(Vec &a, Vec &b, float z) | Vec | |
grad2rad(float grad) | Vec | [static] |
length(void) | Vec | |
m_u | Vertex | |
m_v | Vertex | |
m_x | Vec | |
m_y | Vec | |
m_z | Vec | |
mul(Vec &v) | Vec | |
mul(float d) | Vec | |
negative(void) | Vec | |
normalize(void) | Vec | |
PI | Vec | [static] |
rad2grad(float rad) | Vec | [static] |
rotateX(float w) | Vec | |
rotateY(float w) | Vec | |
set(Vertex &vertex) | Vertex | |
set(Vec &vec) | Vertex | [inline] |
set(float x, float y, float z, float u, float v) | Vertex | |
Vec::set(float x, float y, float z) | Vec | |
setUV(float u, float v) | Vertex | |
sub(Vec &v) | Vec | |
sub(Vec &v1, Vec &v2) | Vec | |
transform(Matrix &mat) | Vec | |
Vec() | Vec | |
Vec(Vec &v) | Vec | |
Vec(int x, int y, int z) | Vec | |
Vec(float x, float y, float z) | Vec | |
Vertex() | Vertex | |
~Vec() | Vec | [virtual] |
~Vertex() | Vertex | [virtual] |