Eine Texture.
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#include <Texture.h>
List of all members.
Detailed Description
Constructor & Destructor Documentation
Texture::~Texture |
( |
| ) |
[virtual] |
Member Function Documentation
Liest das Textur-Objekt aus dem Inputstream.
- Parameters:
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Serialisiert das Textur-Objekt in den Outputstream.
- Parameters:
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- Exceptions:
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void Texture::scroll |
( |
int |
dir | ) |
|
Scroll die Textur um ein Pixel TODO: Nach Image auslagern.
- Parameters:
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Member Data Documentation
The documentation for this class was generated from the following files:
- E:/project/engine3d/cplusplus/src/scene3d/Texture.h
- E:/project/engine3d/cplusplus/src/scene3d/Texture.cpp