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Object3D Class Reference

#include <Object3D.h>

List of all members.

Public Member Functions

 Object3D ()
virtual ~Object3D ()
void load (DataInputStream &dataIn)
 Liest das Object3D-Objekt aus dem Inputstream.
void save (DataOutputStream &dataOut)
 Serialisiert das Animations-Objekt in den Outputstream.

Private Member Functions

void calcBoundingBox (void)
 Erstelle eine bounding box um das Objekt.

Private Attributes

std::vector< Tile * > tileList
int m_zone

Constructor & Destructor Documentation

Object3D::Object3D ( )
Object3D::~Object3D ( ) [virtual]

Member Function Documentation

void Object3D::calcBoundingBox ( void  ) [private]

Erstelle eine bounding box um das Objekt.

void Object3D::load ( DataInputStream dataIn)

Liest das Object3D-Objekt aus dem Inputstream.

Parameters:
dataInDataInputStream
Exceptions:
IOException

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void Object3D::save ( DataOutputStream dataOut)

Serialisiert das Animations-Objekt in den Outputstream.

Parameters:
dataOutDataOutputStream
Exceptions:
IOException

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Member Data Documentation

int Object3D::m_zone [private]
std::vector<Tile*> Object3D::tileList [private]

The documentation for this class was generated from the following files: