This is the complete list of members for
Zone, including all inherited members.
| addPointLight(float posX, float posY, float posZ, bool castShadows, float range, float intensity, float constant, float linear, float quadratic) | Zone | |
| addTile(Tile *tile) | Zone | |
| dump() | Zone | |
| getAmbient() | Zone | |
| getDirectionalMax() | Zone | |
| getPointMax() | Zone | |
| getZoneID() | Zone | |
| hasPointLights() | Zone | |
| init(int zoneID) | Zone | [private] |
| lightPointList | Zone | |
| load(DataInputStream &dataIn) | Zone | |
| m_ambientMax | Zone | |
| m_dir | Zone | |
| m_directionalMax | Zone | |
| m_hasSkyBox | Zone | |
| m_pointMax | Zone | |
| m_tileList | Zone | |
| m_xmax | Zone | [private] |
| m_xmin | Zone | [private] |
| m_ymax | Zone | [private] |
| m_ymin | Zone | [private] |
| m_zmax | Zone | [private] |
| m_zmin | Zone | [private] |
| m_zoneID | Zone | |
| save(DataOutputStream &dataOut) | Zone | |
| set(float ambient, float directionalMax, float pointMax) | Zone | |
| setDirectionalLight(float dirX, float dirY, float dirZ) | Zone | |
| Zone() | Zone | |
| Zone(int zoneID) | Zone | |
| ~Zone() | Zone | [virtual] |