This is the complete list of members for
Tile, including all inherited members.
calcDistances(float d) | Tile | |
calcTexelVertices() | Tile | |
check(Vec &v0) | Plane | |
clear(void) | Plane | |
clip(Plane &p) | Tile | |
dump(char *msg=0) | Tile | |
FLOOR enum value | Tile | |
getInterLength() | Plane | |
getPortalZoneID() | Tile | |
getScrollFlag(void) | Tile | |
getTyp() | Tile | |
getZoneID() | Tile | |
GRID_SAMPLES | Tile | [static] |
initialize() | Tile | [private] |
INPLANE enum value | Plane | |
INSIDE enum value | Plane | |
intersect(Vec &v0, Vec &v1) | Tile | |
Polygon::intersect(Line &P, float *dist) | Plane | |
intersectT(Vec &v0, Vec &v1) | Tile | |
intersectTri(Vec &orig, Vec &dir, Vec &vc0, Vec &vc1, Vec &vc2, float *len) | Tile | |
load(DataInputStream &dataIn) | Tile | |
m_ambientLight | Tile | |
m_animationID | Tile | |
m_D | Plane | |
m_d | Tile | |
m_directionalLight | Tile | |
m_hasLightMapGrid | Tile | |
m_id | Tile | |
m_lightMap | Tile | |
m_lightMapGrid | Tile | |
m_maxC | Tile | |
m_maxTri | Tile | |
m_maxXDist2D | Tile | |
m_maxXDist3D | Tile | |
m_maxYDist2D | Tile | |
m_maxYDist3D | Tile | |
m_maxZDist3D | Tile | |
m_minXDist2D | Tile | |
m_minXDist3D | Tile | |
m_minYDist2D | Tile | |
m_minYDist3D | Tile | |
m_minZDist3D | Tile | |
m_N | Plane | |
m_numVertices | Polygon | |
m_P | Plane | |
m_portalZoneID | Tile | |
m_scrollFlag | Tile | |
m_sid | Tile | |
m_textureID | Tile | |
m_triangle | Tile | |
m_typ | Tile | |
m_u | Tile | |
m_v | Tile | |
m_vertex | Polygon | |
m_vertexBuffer | Polygon | [static] |
m_vertexC | Tile | |
m_vertexT | Tile | |
m_x | Tile | |
m_y | Tile | |
m_zoneID | Tile | |
OUTSIDE enum value | Plane | |
Plane() | Plane | |
PLANE_TYPE enum name | Plane | |
Polygon() | Polygon | |
PORTAL enum value | Tile | |
project(float d) | Tile | |
resetClipList() | Tile | |
resetVertices() | Tile | |
reverseVertices() | Tile | |
save(DataOutputStream &dataOut) | Tile | |
set(Vec &v0, Vec &va, Vec &vb) | Plane | |
setLightMap(LightMap *lightMap) | Tile | |
setScrollFlag(int scrollFlag) | Tile | |
Tile() | Tile | |
Tile(Vec &v0, Vec &v1, Vec &v2, Vec &v3, int typ, int zoneID, int zoneOTHER) | Tile | |
TILE_TYP enum name | Tile | |
transform(Matrix &mat) | Tile | |
transform(Matrix &matTrans, Matrix &matRotate, Matrix &matRotateLook) | Tile | |
triangulate() | Tile | |
WALL enum value | Tile | |
~Plane() | Plane | [virtual] |
~Polygon() | Polygon | [virtual] |
~Tile() | Tile | [virtual] |