This is the complete list of members for
TextureMapper, including all inherited members.
| _instance | TextureMapper | [private, static] |
| addOffset() | TextureMapper | [private] |
| c0 | TextureMapper | |
| c1 | TextureMapper | |
| c2 | TextureMapper | |
| ca | TextureMapper | [private] |
| dc_dx | TextureMapper | [private] |
| dc_dy | TextureMapper | [private] |
| dc_dy_a | TextureMapper | [private] |
| dc_dy_b | TextureMapper | [private] |
| debugFlag | TextureMapper | [private] |
| duc_dx | TextureMapper | [private] |
| duc_dy | TextureMapper | [private] |
| duc_dy_a | TextureMapper | [private] |
| duc_dy_b | TextureMapper | [private] |
| dump() | TextureMapper | |
| dvc_dx | TextureMapper | [private] |
| dvc_dy | TextureMapper | [private] |
| dvc_dy_a | TextureMapper | [private] |
| dvc_dy_b | TextureMapper | [private] |
| dx_dy_a | TextureMapper | [private] |
| dx_dy_b | TextureMapper | [private] |
| getInstance() | TextureMapper | [static] |
| gradients() | TextureMapper | [private] |
| m_alpha | TextureMapper | [private] |
| m_d | TextureMapper | |
| m_height | TextureMapper | [private] |
| m_height_1 | TextureMapper | [private] |
| m_p0 | TextureMapper | |
| m_p1 | TextureMapper | |
| m_p2 | TextureMapper | |
| m_planePixels | TextureMapper | [private] |
| m_rgbIntensity | TextureMapper | [private] |
| m_surface | TextureMapper | [private] |
| m_tex | TextureMapper | [private] |
| m_tex_height | TextureMapper | [private] |
| m_tex_width | TextureMapper | [private] |
| m_tri | TextureMapper | [private] |
| m_useZBuffer | TextureMapper | [private] |
| m_width | TextureMapper | [private] |
| m_xmax | TextureMapper | [private] |
| m_ymax | TextureMapper | [private] |
| m_ZBuffer | TextureMapper | [private] |
| msg_count | TextureMapper | [private] |
| project(float d, Vec p0, Vec p1, Vec p2) | TextureMapper | [private] |
| render() | TextureMapper | [private] |
| render(float d, Triangle &t, BYTE *pane, float *ZBuffer, int width, int height) | TextureMapper | |
| renderLine(int y, int x1, int x2, float cs, float ucs, float vcs) | TextureMapper | [inline, private] |
| renderLine_Alpha(int y, int x1, int x2, float cs, float ucs, float vcs) | TextureMapper | [inline, private] |
| renderLine_NoZBuffer(int y, int x1, int x2, float cs, float ucs, float vcs) | TextureMapper | [inline, private] |
| renderSegment(int y1, int y2) | TextureMapper | [private] |
| sortVertices() | TextureMapper | [private] |
| TextureMapper() | TextureMapper | [protected] |
| uc0 | TextureMapper | |
| uc1 | TextureMapper | |
| uc2 | TextureMapper | |
| uca | TextureMapper | [private] |
| useZBuffer(bool useZBuffer) | TextureMapper | |
| vc0 | TextureMapper | |
| vc1 | TextureMapper | |
| vc2 | TextureMapper | |
| vca | TextureMapper | [private] |
| x0 | TextureMapper | |
| x1 | TextureMapper | |
| x2 | TextureMapper | |
| xa | TextureMapper | [private] |
| xb | TextureMapper | [private] |
| y0 | TextureMapper | |
| y1 | TextureMapper | |
| y2 | TextureMapper | |
| z0 | TextureMapper | |
| z1 | TextureMapper | |
| z2 | TextureMapper | |
| ~TextureMapper() | TextureMapper | [virtual] |