_instance | SpriteMapper | [private, static] |
getInstance() | SpriteMapper | [static] |
m_planePixels | SpriteMapper | [private] |
m_ZBuffer | SpriteMapper | [private] |
render(Partikel *partikel, BYTE *pane, float *ZBuffer, int width, int height) | SpriteMapper | |
renderNeu(Partikel *partikel, BYTE *pane, float *ZBuffer, int width, int height) | SpriteMapper | |
SpriteMapper() | SpriteMapper | [protected] |
~SpriteMapper() | SpriteMapper | [virtual] |