| _instance | Renderer | [private, static] |
| clearPlane(void) | Renderer | |
| clearZBuffer(void) | Renderer | |
| dumpTiles(std::vector< Tile * > &tileList) | Renderer | |
| getInstance() | Renderer | [static] |
| getTrianglesPerFrame(void) | Renderer | |
| initRenderer(int width, int height, BYTE *data) | Renderer | |
| m_drawInfo | Renderer | [private] |
| m_frustum | Renderer | [private] |
| m_height | Renderer | [private] |
| m_isRendererInitialized | Renderer | [private] |
| m_PlanePixels | Renderer | [private] |
| m_spriteMapper | Renderer | [private] |
| m_surfaceCache | Renderer | [private] |
| m_textMapper | Renderer | [private] |
| m_textureMapper | Renderer | [private] |
| m_trianglesPerFrame | Renderer | [private] |
| m_useZBuffer | Renderer | [private] |
| m_width | Renderer | [private] |
| m_ZBuffer | Renderer | [private] |
| Renderer() | Renderer | [protected] |
| renderParticles(std::vector< Partikel * > &partikelList) | Renderer | |
| renderText(Text &text) | Renderer | |
| renderTiles(std::vector< Tile * > &tileList) | Renderer | |
| useZBuffer(bool useZBuffer) | Renderer | |
| ~Renderer() | Renderer | [virtual] |