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Partikel Member List
This is the complete list of members for
Partikel
, including all inherited members.
ACTION
enum name
Partikel
addSprite
(Sprite *sprite)
Partikel
animate
(void)
Partikel
calcVelocity
(void)
Partikel
[private]
getONtime
()
Partikel
IS_DEAD
enum value
Partikel
IS_OFF
enum value
Partikel
IS_ON
enum value
Partikel
isON
(void)
Partikel
LIFECYCLE
enum name
Partikel
m_action
Partikel
[private]
m_currSpriteID
Partikel
[private]
m_emitterPos
Partikel
[private]
m_force
Partikel
[private]
m_frames
Partikel
[private]
m_height
Object2D
m_isFading
Partikel
m_isScale
Partikel
m_OFFstart
Partikel
[private]
m_OFFtime
Partikel
[private]
m_ONstart
Partikel
[private]
m_ONtime
Partikel
[private]
m_pos
Object2D
m_randomMax
Partikel
[private]
m_randomMin
Partikel
[private]
m_ROLLstart
Partikel
[private]
m_ROLLtime
Partikel
[private]
m_scale
Object2D
m_scaleEnable
Object2D
m_speed
Partikel
[private]
m_sprite
Partikel
m_spriteCount
Partikel
[private]
m_spriteOrg
Partikel
[private]
m_startPosOrg
Object2D
m_status
Partikel
[private]
m_u
Object2D
m_u0
Object2D
m_u1
Object2D
m_u2
Object2D
m_u3
Object2D
m_useSpeed
Partikel
[private]
m_v
Object2D
m_v0
Object2D
m_v1
Object2D
m_v2
Object2D
m_v3
Object2D
m_velocity
Partikel
[private]
m_width
Object2D
m_zone
Partikel
[private]
NO_RESPAWN
enum value
Partikel
Object2D
()
Object2D
Partikel
(int zone, int action)
Partikel
project
(float nearDist)
Object2D
querySprite
(void)
Partikel
refreshStatus
(void)
Partikel
[private]
RESPAWN_AT_EMITTER
enum value
Partikel
RESPAWN_REFLECTON
enum value
Partikel
scaleEnable
(bool scaleEnable)
Object2D
setFading
(bool fading)
Partikel
setMotion
(Vec &startpos, Vec &velocity, Vec &force)
Partikel
setMotion
(Vec &startpos, Vec &randomMin, Vec &randomMax, float speed, Vec &force)
Partikel
setOFFtime
(int offtime)
Partikel
setONtime
(int ontime)
Partikel
setPos
(Vec &vec)
Object2D
setROLLtime
(int rolltime)
Partikel
setScale
(float scale)
Object2D
setSize
(float width, float height)
Object2D
SWITCH_OFF
enum value
Partikel
SWITCH_ON
enum value
Partikel
transform
(Matrix &matTranslate, Matrix &matRotate)
Object2D
~Object2D
()
Object2D
[virtual]
~Partikel
()
Partikel
[virtual]
Generated on Sun Aug 21 2011 13:56:23 for engine3d by
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