m_height | Object2D | |
m_pos | Object2D | |
m_scale | Object2D | |
m_scaleEnable | Object2D | |
m_startPosOrg | Object2D | |
m_u | Object2D | |
m_u0 | Object2D | |
m_u1 | Object2D | |
m_u2 | Object2D | |
m_u3 | Object2D | |
m_v | Object2D | |
m_v0 | Object2D | |
m_v1 | Object2D | |
m_v2 | Object2D | |
m_v3 | Object2D | |
m_width | Object2D | |
Object2D() | Object2D | |
project(float nearDist) | Object2D | |
scaleEnable(bool scaleEnable) | Object2D | |
setPos(Vec &vec) | Object2D | |
setScale(float scale) | Object2D | |
setSize(float width, float height) | Object2D | |
transform(Matrix &matTranslate, Matrix &matRotate) | Object2D | |
~Object2D() | Object2D | [virtual] |