| m_height | Object2D | |
| m_pos | Object2D | |
| m_scale | Object2D | |
| m_scaleEnable | Object2D | |
| m_startPosOrg | Object2D | |
| m_u | Object2D | |
| m_u0 | Object2D | |
| m_u1 | Object2D | |
| m_u2 | Object2D | |
| m_u3 | Object2D | |
| m_v | Object2D | |
| m_v0 | Object2D | |
| m_v1 | Object2D | |
| m_v2 | Object2D | |
| m_v3 | Object2D | |
| m_width | Object2D | |
| Object2D() | Object2D | |
| project(float nearDist) | Object2D | |
| scaleEnable(bool scaleEnable) | Object2D | |
| setPos(Vec &vec) | Object2D | |
| setScale(float scale) | Object2D | |
| setSize(float width, float height) | Object2D | |
| transform(Matrix &matTranslate, Matrix &matRotate) | Object2D | |
| ~Object2D() | Object2D | [virtual] |