This is the complete list of members for
Map, including all inherited members.
_instance | Map | [private, static] |
addPointLight(int zoneID, float x, float y, float z, bool castShadows, float range, float intensity, float constant, float linear, float quadratic) | Map | [private] |
addTile(Tile *tile) | Map | [private] |
biInterpolate(int A, int B, int C, int D, float w, float h) | Map | [private] |
calcDirectional(Tile &tile, Zone &le) | Map | [private] |
calcGamma(float gamma) | Map | |
calcLightMap(Tile &tile) | Map | [private] |
calcLightMaps() | Map | |
dump() | Map | |
getInstance() | Map | [static] |
getZone(int zoneID) | Map | |
isAmbientON() | Map | |
isDirectionalON() | Map | |
isEqual(float a, float b) | Map | [private] |
isLightMapON() | Map | |
loadLights(DataInputStream &dataIn) | Map | |
m_AmbientON | Map | [private] |
m_DirectionalON | Map | [private] |
m_gamma | Map | |
m_gammaB | Map | |
m_gammaG | Map | |
m_gammaR | Map | |
m_LightMapON | Map | [private] |
m_mapfile | Map | [private] |
Map() | Map | [protected] |
saveLights(DataOutputStream dataOut) | Map | |
setDirectionalLight(int zoneID, float dirX, float dirY, float dirZ) | Map | [private] |
setLight(int zoneID, float ambient, float directionalMax, float pointMax) | Map | [private] |
stepGamma(bool up) | Map | |
Tangentspace(Matrix &matWT, Matrix &matTR, float width, float height, Vertex &v0, Vertex &v1, Vertex &v3) | Map | [private] |
TangentspaceTest(Matrix &matWT, Matrix &matTR, Tile &tile) | Map | [private] |
toggleAmbientLight() | Map | |
toggleDirectionalLight() | Map | |
toggleLightMap() | Map | |
trimLine(Vec &start, Vec &end, float epsilon) | Map | [private] |
zoneList | Map | |
~Map() | Map | [virtual] |