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Camera Member List

This is the complete list of members for Camera, including all inherited members.
_instanceCamera [private, static]
action()Camera
Camera()Camera [protected]
collision(int typ, int dir)Camera
dump()Camera
getInstance()Camera [static]
getLevel()Camera
getZoneID()Camera
incMove()Camera
isLifting()Camera
isLooking()Camera
isMoving()Camera
isRotating()Camera
isStrafing()Camera
lift(STEP_DIR step)Camera
LIFT_DOWN enum valueCamera
LIFT_UP enum valueCamera
liftDown()Camera
liftUp()Camera
load(DataInputStream &dataIn)Camera
load(void)Camera
look(STEP_DIR step)Camera
LOOK_DOWN enum valueCamera
LOOK_UP enum valueCamera
lookDown()Camera
lookUp()Camera
m_HOGCamera [private]
m_liftingCamera [private]
m_lookCamera
m_lookingCamera [private]
m_moverCountCamera [private]
m_moverDeltaYCamera [private]
m_movingCamera [private]
m_rotatingCamera [private]
m_stepCamera [private]
m_stepAnimCamera [private]
m_stepCollCamera [private]
m_strafingCamera [private]
m_turnCamera
m_vecDirCamera
m_vecDirCollCamera [private]
m_vecDirNextCamera [private]
m_vecLookCamera
m_vecPosCamera
m_vecPosCollCamera [private]
m_vecPosNextCamera [private]
m_zoneIDCamera [private]
move(STEP_DIR step)Camera
rotate(STEP_DIR step)Camera
ROTATE_LEFT enum valueCamera
ROTATE_RIGHT enum valueCamera
save(DataOutputStream &dataOut)Camera
save(void)Camera
setDir(float x, float y, float z)Camera
setDir(float xw, float yw)Camera
setFrameRate(float fps)Camera
setPos(float x, float y, float z)Camera
setZoneID(int zoneID)Camera
STEP_BACKWARD enum valueCamera
STEP_DIR enum nameCamera
STEP_FORWARD enum valueCamera
stepBackward()Camera
stepForward()Camera
stepStrafeLeft()Camera
stepStrafeRight()Camera
stepTurnLeft()Camera
stepTurnRight()Camera
STOP enum valueCamera
strafe(STEP_DIR step)Camera
STRAFE_LEFT enum valueCamera
STRAFE_RIGHT enum valueCamera
~Camera()Camera [virtual]